ScreenTest.Pro

Effects gallery

All 13 benchmark scenes as fullscreen toys — hover to preview, click to run. Particle load, speed and render scale are yours to set; nothing is scored.

What you're running

Five Signature scenes (WebGL2, three.js loads only when you open one) and the eight Classic effects from v1 (Canvas 2D). These are the exact renderers the benchmark measures, minus the measurement — no ramp, no frame-time windows, no score. Hover a Classic tile and it animates in place; click any tile for fullscreen.

The knobs

Every scene opens with three controls in the bottom strip:

ControlWhat it does
loadParticle count, log-scaled between the scene's own floor and ceiling — the same ladder the benchmark climbs
speedSimulation rate, 0.1×–2×. Slow-motion costs nothing; it's the same work per frame
scaleRender resolution, 0.5×–2× of native. Above 1× is supersampling — a fill-rate stress test

The fps readout is live, so the gallery doubles as a manual stress test: max the load on Nebula Drift and watch what your GPU is made of. For a number you can compare, run the scored benchmark — same scenes, fixed workload, published methodology.